Thanks for the explanations!I think if I got it right. Wait a day so he'll make the barony the primary holding and gives the city to a vassal. Most of the time, exclusive culture innovations are OP, and you should get them ASAP. indirectly controlled churches are better than cities. I switched with 3k gold which in hindsight wasn't nearly enough. Here are some cases where the rules might not apply: 1. Gives +Men at arms cap. Although like HOI4 players are much more creative in screwing each other and that shoots the complexity of the game to a higher level. Mar 16, 2021 @ 5:51pm Originally posted by Shadow: Originally posted by D34DLY: downside to castle (if you preside over it) is they count against your domain limit. So as far as I can tell, the best possible financial city (On farmland, 4th level city + Guilds + Manor Houses + Farms + Tradeport) can get you the around 12. The placement isn't entirely correct either but I'll take it. Castle, City, Temple. . And then every temple barony will be held by your realm priest, and if he likes you, he'll pay pretty legit taxes -- 50% gold and 100% levies. 1 yr. So really, nothing changes from before. Renown can only be acquired from 100 family members at max. 1 ver). One of each unless there's only two holdings. giddieup. Description. Hey, I am playing as the byzantine Empire and I finaly have enough prestige to reform the greek culture, but I don't know if I should pick City Keepers or Castle Keepers. Now, for the second part there's a distinction between temple holdings and castle/city holdings. 1 castle, 1 temple, the rest cities. Can enact the Female Preference Gender Law. Most characters cannot hold a city within their direct demesne without suffering. The feudal system from both the Middle Ages and Crusader Kings III revolves around vassals, characters who are granted by a liege lower-ranked titles to more easily manage the realm in exchange for a cut of their taxes and levies. That means temples do better in war-torn areas while cities do. 3. For the last to I always go economy. Any reason to create a vassal Republic? As Poland I took Gdansk from the Pagans up north. Every title you make. The Anbennar setting as a whole has also grown into a massive collaborative. That's just not possible at that tech level, or even close. 1) In terms of how complete the game is - keep in mind how CK2 was at the release (you could only play as Christian kings, dukes and counts, the differences between Catholic and Orthodox weren't as detailed, etc. Unlocked building slots are not lost if the county's culture is changed to one that has fewer building slots innovations. This special buildings map made by Reddit-User ulixDE (on basis of the official CK3-barony map) shows all relevant places. 168 upvotes · 14 comments. You can usually build or seize a castle barony and swap the county capital to the castle, but the building slot doesn't migrate, making holding such a county strictly worse for feudal rulers. As their Liege you suffer +5% Castle Buildings construction cost. Take note that temples only give piety if you're Lay Clergy and hold them yourselves, elsewise it is given to your Theocratic realm priest. "Click on the barony (blue scroll) you want to move to them look at the lower holding scroll. There are three types of holdings: Baronies: Focus on troops. The reason is extremely simple. If the county does not have a set of 1 Castle, 1 City and 1 Temple the missing holdings must be constructed first. Medieval cities were walled and fortified same as castles, and temple holdings are in fact same cities only ruled by clerical feudal lords, and not just churches in the middle of nowhere as the game map shows. 4 less gold. 1 castle, 1 temple, the rest cities. In my opinion ideal formula is 1. Change <type="city_holding"> to <type="castle_holding"> and <type="city_01"> to. So, the count of Paris as for your example, can make whatever holding he wants / fits his character for the capital of the county. 1 Monthly Development CK3 Building and Holding Guide. In Ironman no, the only way. Christian temples are called bishoprics, Muslim temples are called mosques, Zoroastrian temples are called. The majority of buildings come in 8 levels and need the same innovation as the holding level they require. On the CK3 Wiki page on Government, it is written: However, the truth is more complex than this. on the county or duchy level it's probably more risky, but a decent sized kingdom should be well equpped to stand the test of time even without ever expanding beyond its de jure borders. Levies aren't that good, tbh. Upon these spots, mountain temple-forts have been erected which watch over the landscape, awaiting the final coming of the greatest apocalypses to dwarf the Murtuy ka Varha. With city keepers I could directly controll cities in my. If the county does not have a set of 1 Castle, 1 City and 1 Temple the missing holdings must be constructed first. Author's instructions. Romance: Traditional courting in a publicly-approved manner - there are probably more restrictions on it, though. One aspect of this is raiding, something most commonly associated with the Vikings. If a nomad chooses to settle down. Constantinople is almost certainly the best barony in the game, but rome is likely the best county. Leased Temple: according to standing with realm priest. Kurthakon the creator of this mod has passed away in real life. Temples give pretty good levies and money, so if you want a lot of income build those (if you can. I like how you have your castle as a primary holding and lower-tier vassals running city/church in a county. You make it so you get 1% rather than 10%. TIP: BUILD IN YOUR MAYORS CITIES. Still strange and probably some kind of bug that should get reported. Can enact the Equal Gender Law. It should add to your 5/7 (or whatever you got) at the top right) Yes! Thank you! This was the answer I saw first. Manor Houses. Featuring a map that's 2/3 the size of the base game's, the mod. Nubia, the true Egypt, either Coptic or Kushite (check those sweet holy site bonuses) Denmark, the best vikings with small culture footprint once Danish. And berchtesgaden should be a temple holding instead of a castle imo Reply replyBased on this picture I'd prioritize Wetlands farms you have there. Quarrelsome gives you casus belli against everyone in your diplomatic range. The bug specifically overlooks the problem that buildings require a level of city/temple/castle building, and does not remove it. Last edited: Sep 12, 2020. Level 3 buildings cost 340 Gold and a level 2 holding. They pay the most taxes, and once upgraded give numerous levies, but have a lower fort level than castles and their levies consist more of the lighter soldier types than both castles and temples. After you have converted the holdings you want, you can disable the mod until the next time you need it. Several of his strategies are still eminently breakable in-game, while others are since fixed. Castles are good if you are playing tall and holding them yourself, otherwise not so much. Other good ones but there are many: Frisia, Dutch are tall. Levies aren't that good, tbh. Despite it being in my territory and run my me, I cannot build because it's "tribal" and there is no obvious option or method to fix this. Ck3 has a better character system and intrigue than IR. This is different from the special building slot, which has two leaves in the corners. The Struggle is divided into phases, each opening unique opportunities and leading to different endings. After turning feudal i didn't have single city or temple in whole Empire. The game forces you to have at least 1 castle, 1 city, & 1 temple per county. Also, Metropolises are as fortified as any castle can be. To honor his memory please continue his legacy and please credit him, from his sister. Tho there is a -25 Levy Penalty for no reason. In CK2, if you were expanding militarily and expected a lot of conflict then Castles for levies with later game focusing cities for gold and stability. In a real scenario, keeping your Bishop above 50 opinion of you is trivial, and the rewards for a church-only strategy in your counties gets you about 1. First get a faith that has the theocratic clerical tradition, your realm priest or whatever it's called will hold all of the temples and give you 50% taxes and 100% levies if he likes you (easy with sway). Secondly, the lowest map unit of CK3 isn't counties, anymore. Yes exactly. This means a temple will effectively give you much more gold than a city (and also a lot more levies, but that is not the point here). In my counties I generally put a castle in the first slot, a military building in the second, either camp or baracks depending on my culture and troops. This will actually be one of the best buildings in CK3 for any culture that relies heavily on cavalry or has access to horse archers, like the Mongol Empire. 0 it doesn't seem to be possible anymore. Portraits in CKII are much much better than ugly 3D rendered characters from CKIII. The Lords and Ladies of the manor employ hundreds of peasants to till their fields and tend to their livestock. Which rarely happens but in the HRE you have landed priests where the temple holding is the primary county and it needs to be sieged just like a castle would. Claims of women can only be pressed against other women, children or incapable rulers. Fervent Temple Builders and Religious Patronage are a great way to get an absolute ton of prestige/piety/renown from building and upgrading temples. Every other (city vs. You can only have tribe holdings if you're tribal and it's 1 per county. Temples have the same purpose but they can only be ruled by an arcibishop (in christian gameplay), from my point of view, in order to decrease the chances of getting a shitty arcibishop as a councilor, temples are the better option, but cities provide better development boost i think 14 TheCringed • 1 yr. Crusader Kings 3 is actually a lot more simple than Crusader Kings 2 was. The Lords and Ladies of the manor employ hundreds of peasants to till their fields and tend to their livestock. Churches also got limits but only 2 layers, they also get 50% tax and 100% levies from other churches. Rulers can change a county's culture by ordering their Steward to complete the Promote Culture council task. Get as many renown making artifacts as you can. If a city build walls, I am suddenly able to get the loot. 8 * 5 * 0. They reduce the cost as well as time to recover the cost of building other buildings in the county. 2g/year in order to break even, assuming max tax rates. 5. My capital county started with a castle holding, city and temple. Adds a city/castle hybrid holding called Metropolis, which provides more gold and levies than both cities and castles. Attachments. These holdings provide both income and taxes, and every holding is held by a character. And since I'm a count, I can't have count vassals, so. I have some ideas on how that could look and I think it would make "Loyal" Count and Duke playthroughs much more fun. 2022_04_05_3. In Crusader Kings 3, raiding is a great way for certain characters to bump up. and a T3 Castle = 1 GPM and 475 Levy. This article has been verified for the current version (1. This author has not credited anyone else in this file. It doesn't sound like much but a single count in 40 years can generate more than the one-time bonus from Mystical Ancestors. My capital county started with a castle holding, city and temple. Counties will have lowered popular opinion with their. I know when I left the general…Llyagushen Oct 14, 2016 @ 10:18am. Feb 29, 2012 146 26. I tried. Unfortunately, Crusader Kings has always been very limiting in how/what you do with developed land. Switch primary title. My city is on the map (as a barony) even though the first known reference to it is later than 1066. This means a 100 pop man at arms equals 1000 levy and at level 8 8000. Isle de France is the best county as capital in Crusader Kings 3. Your choices are of course based on your goals for the run. You can't build a 2nd castle until you have 1 of each in a county. As the count if. If I have a barony in a narrow mountain passage and there is a church there I should be able to put a castle around it as huge as mountains themselves. This special buildings map made by Reddit-User ulixDE (on basis of the official CK3-barony map) shows all relevant places. Yes it is worthy, random event ask you to lend some land (idk i lend land or not) around 300-500 gold. Rulthar Recruit. Castles are more expensive to be built/upgraded and a fully upgraded castle alone makes 0. IR It has a better war system than Ck3 ( because in Ck3 there is no military access and fortresses have little impact ) IR Has Pops system, Ck3 does not. Male Dominated. What defines tall then. after having built a new temple appoint one). Each city is a seperate Republic vassal, and you have a limit to the number of vassals you have. City vs Castle Keepers. Where those troops are raised up is pretty inconsequential really, like you say. I assumed the mayor would become a lord (since he now controls a castle) forcing him to drop control of his old barony-level city and become my vassal. but if you are no longer in the same religion ( as you decided to. I think I usually prefer Royal Reseves or Tax Offices for more development or tax income. Caveat* upgrading the holdings of your fresh faced vassal kings in pagan and nomad lands will allow them to settle and convert better, and make them useful faster. This is the main reason, it's unfair to compare CK2 with all its DLCs to CK3 with none. 1 Tribe buildings 4 Terrain chart 5 References Construction A screenshot of the county menu with buildings highlighted. Burges have access to unique common buildings with. Bishoprics: A middle ground between baronies and cities. You are always forced at least one castle, one city and one temple. Castle + 3. HoH at level five gives: +700 Levies, +260 Garrison, +3 Prowess, +25% Knight Effectiveness, +0. Call it "rebuild", call it "destroy and build a castle" in-game but it is all but unreasonable. So if you add a title. As far as I can tell, you only get the tax. Best. The grand temple stands as a noble tribute to the higher powers, its walls and domes smoothed and painted in resplendent colors that honor the divine. Building cities is more complicated in 6 due to the district system, and the AI can. 0. 9. I usually do castles if I'm feudal or a MR, cities for Merchant Republic vassals and churches for theocratic vassals. CK3 Vanilla 34. You personally own them so get 100% of their yeilds. Nevermind, the leaders were all tribal but the counties weren‘t tribal. This page was last edited on 13 October 2021, at 22:46. Once built it pays for itself (in terms of gold) in around 16 years: 18 years including building time. But the best way to spend your money is to build all the buildings in your counties first, starting with capital. So castles and temples (if I am in a religion that allows that). . Given the massive investment cost for a city/temple (I have not seen them build any of their. It also means making your contrary very powerful on its own. Search for the ID. Specifically, a basic temple yields . New Castle, which requires a castle, temple, and city to exist already, will cost around 550-600 for slot 4. 3 GPM and 325 Levy. The fundamental basis for your super-city-vassals is always based on having the 2 major buffs to base-taxation. e. Kicking off the top three in our CK3 best duchy buildings ranking is the Leisure Palace. Although many of the older traditions of the Visigoths have long been wiped from the world, the children of the Pyrenees remember the ancient ways, and how land was divided between sons and daughters practically but fairly. In 1090 AD, the Alamut Castle, a mountain fortress in present-day Iran, came into the possession of Hassan-i Sabbah, a champion of the Nizari Ismaili cause. Based on this picture I'd prioritize Wetlands farms you have there. They are both on sale on steam until 23/3. Check the wiki but I usually keep mostly castles. This page was last edited on 13 October 2021, at 22:46. Reply. castle) building is based on terrain and not holding type. 0. castle) building is based on terrain and not holding type. Why I cannot build a castle? It says "City has Tribal holding". The majority of buildings come in 8 levels and need the same innovation as the holding level they require. I agree that temples are generally more useful as secondary holdings if you follow a theocratic religion. CK3 has advantages though - seduction not being tied to a focus is good, it runs better, it looks better, it lets you use wasd to move the mouse, and the cultural and dynastic advancement stuff is really cool. Here it is Crusader Kings 3 best buildings: 1. You can have your domain comprise of 1-2 counties, and fully build them in temples. I think I usually prefer Royal Reseves or Tax Offices for more development or tax income. 8 tax/month; +75 levies; +150 garrison: Temple: 500: 5 years +0. But in the special buildings file it is listed as a type = special and I think this prevents it from being build in a normal building slot. It tries to emulate the cultures, religions, and warfare strategies of the medieval age as best it can. Subscribe to downloadConvert Holdings. you'd be unstoppable with the councillors sitting on that county… In practice, this will far outperform castle spam. Move your capital to the county. Beyond gimmicks and bugs, holding a bunch of castles in a small demesne (i. As for castles, they will perform similarly to temples in term of levies but are far away in terms of gold. Constructing a feudal/clan holding (Castle/City/Temple) requires 400 gold. Likewise, CK2 has more religions/governments/&c playable right now. 99€. Then all castles for troops, cities for money or temples for a balance. give bonuses to entire realm, in CK2 they used to give bonus even if county was being held by vassal, I've found out by experiment that this is not the case in CK3, to get effects from special building you need to personally own not only the county, but the barony. It's pretty annoying if you're a feudal ruler and want to hold a county whose de jure county capital is a temple or city holding. The reason is extremely simple. If you own only 4 barony counties the two temples basically double your gold an triple your levies, so the castle in a new county give a much larger bonus than a second castle that gives only a net benefit of 50% gold for that barony over a temple. Creating a new settlement costs 400 wealth, plus an additional 100 wealth for each settlement already built in the province. Although temples are somewhere in between cities and castles when it comes to Levy and Gold increase, the fact that the higher the Court Chaplin’s opinion of you is and the more Temples he controls the more you can get in Taxes and Levies. Castles Used As Temples. Reply. Each of these three types have an associated. Method 1: Temple as county capital. Baghdad. * 1786 , Francis Grose, A Treatise on Ancient Armour and Weapons , p. 25, the tax rate you get from republicans with greed filled out, and a city would need 7. So we want to have 1 castle, 1 temple and 3 cities. (Harbors are also the only real way to get ships. Of those types of buildings, I prefer the Port, since it has the highest Development growth % boost, but you can only build that in coastal baronies (Only some baronies in a coastal county will be coastal, check the map closely!). City: 500: 5 years +0. Add to that 20% for the castle being on farmland and we'll build a Royal Reserve in the Duchy slot for. Arches National Park Tours. While the general rule is to use “castle” for a fortified structure and “temple” for a place of worship, there are exceptions to this rule. I usually do castles if I'm. In my case, I right click on CK3 shortcut, choose Property, then add "-debug_mode" at the end of Target in Shortcut tab (for example: "E:Crusader Kings IIIinariesck3. Depending on the type of holding, the title holder receives taxes and levies. Only men and vassals can be appointed. Although temples are somewhere in between cities and castles when it comes to. The general rule I follow is that if I want to hold a holding personally (for certain terrain limited buildings such as camelries, regimental grounds, etc. Stop inheriting castle or temple holdings (CK3) So I founded a new religion with the lay clergy doctrine and now I think thats why I keep inheriting castles and temples in my counties. mortache. 50% capital province bonus, plus train troops bonus from your martial. Beyond that development the empty spaces is a great way to increase your cash and levies without conquering out territory. The hard part is that Orthodoxy and it’s eastern Christian brethren are just worse versions of Catholicism. Temple holdings seem like a better starting investment than cities if your religion is theocratic. Updated for CK3 'Argent' patch 1. I played a bit of crusader kings 2 a couple of years ago (50 hrs on my steam account) and i liked it quite a bit. City and temple vassal give a lot of tax. Obviously, nothing beats a directly held Castle for resources, but barring that, and indirectly held church comes pretty close. If you're stuggle with succession then it may worth to build 1-2 castles at capital as a reserve for failed succession (revoke them and use extra levies in war for heritance). Only men and vassals can be appointed. Tax Offices? The description for this "duchy building" improvement says it increases the amount of holding taxes for "All your holdings in the duchy". the idea is: temples and cities pay you taxes, generally even comparable to a castle you own directly (at least later in the game). g. ; About CK3 Wiki; Mobile view The Holy Site in this area is a meeting point for the devout and dedicated. The problem is if you build a castle you can't later replace it with a city. City or 2. New to CK3 is development, which increases the tax income of a county by 0. Content is available under Attribution-ShareAlike 3. . Cities are holdings commonly held by republic rulers. When both built, their bonuses stack. You also get some boosts to income from your ruler's stewardship, some perks, and if you've set your steward to collect taxes. The only way I've heard to fix it is to get enough gold and piety to found a holy order, then set it in that city/castle. Crusader Kings. Even using debug mode to seize the title does not work, the game instantly generates a. Solution: Claim some new land directly, either revolking title or doing a holy war for county (it doesnt have to be your culture, faith or upgraded and can be either a city or castle. Once a province has each one of a castle, temple, and city, a ruler is free to create duplicates. In CK2, even in the early game, city and temple baronies had low fort levels that were fairly easy to assault and occupy. Location: Santiago. Exactly, the only way to get any use of the early era guild feature is to capture a city that is already a level higher than what you can build. Crappygames has entire section dedicated to paradox latest titles. The first level gives you 150 levies and 1. The only real difference are the two optional holding buildings - Guilds and Monasteries, which are only available to Cities and Temples respectively - and the Main Holding Building, which provides the same bonus on any terrain. It means all the holdings held by a specific character. It. I especially like the Metsänvartija cultural men at arms, since they're more powerful than your basic archers and have pursuit and screen. ; About CK3 Wiki; Mobile view Also, when you make a castle it becomes a barony title add to your list of titles and counts towards your title limit. I play CK3 more than I play Victoria because there is a lot more regional flavor, a lot more ways to play, diplomacy through character interactions is a lot more fun, and the UI is less annoying. If A, you have to build a new castle and it will takeover as the primary holding since it is your correct type of holding and you can create a vassal for the old tribe. Each Holding. indirectly controlled churches are better than cities. EU4 is the hardest, but Vic3 is the most complex. You should be able to ravage the surrounding unprotected city and temple baronies for loot rather than sitting on them doing nothing. Notre-Dame: Insane amount of gold bonus, development growth, stewardship, piety, and renown bonuses. Crusader Kings. In previous patches it was possible to use the button to swap a building for another in a vassal holding, e. If the county holder is your direct vassal at normal feudal obligations, that means you'd get 2% of the city's earnings and 12. Both exist in both games, but in 2 you just die from stress, completely healthy without any actual reasoning why you got it and how to get rid of it. Each vassal can be a liege towards their own set of vassals, as. You need a safety net budget for mercs (3-400 in first years), but for the rest every ducat must be invested. if you're lucky enough that means you get invited to grand rites every 6 months. A temple holding. Add a Comment. Tho there is a -25 Levy Penalty for no reason. Once built, extra castle, city and temple holdings each have 3 building slots and Barons, Mayors and Priests have their own gold. Donation Points system. It should boot them out, plus not actually work and refund you. 5% of the temple's earnings (their realm priest gives 25% of earnings to your. Elefantries are also present in castle holdings, if you are into exploiting that is 2 elefantries per holding. Feb 27, 2014; Add bookmarkWhich Crusader Kings game is better and why? For me, CK2 seems to be an actual strategy game whereas CK3 is a medieval Barbie and Ken simulator, with added memes. It also means making your contrary very powerful on its own. Either through war or revoking vassal titles. Manor Houses. has to be large enough to support a. Revoking Baronies also doesn't grant any tyranny so if you have a. The first 9 turns. This mod is not opted-in to receive Donation Points. so example: you own a castle in 5 provinces, in those 5 provinces you have 2 temples and 2 cities each paying you taxes. Castle level 4, 333 years; New city 52 years; Any city upgrade, 69 years; New temple 83 years;. ( en noun ) A large building that is fortified and contains many defences; in previous ages often inhabited by a nobleman or king. If B, you have to make a stone hillfort in your capital and then adopt feudalism and your primary holding will automatically upgrade to a castle. 3 per month for a total of 3 gold per month (and a nice amount of piety and control) Note: All these are just calculating the holding specific buildings without modifiers or other buildings. FreyaOystea • 1 yr. I assume this means ONLY the holdings personally held by me and does not include holdings held by. Revoking a city is a mistake, because the mayor will disappear with all the saved gold. gg]. if there are no buildings left, the holding may be destroyed altogether. buildings, such as Canterbury Cathedral, you cannot benefit from it directly, as the. Building them anywhere else = a big "no"! 2) Don't remember math between city and temple, so I'm simply gonna with cities usually :) #1. Playing a pretty sweet iron man on castille right now. Oghuz il, new pick from Royal court. Make sure you have temples (Bishoprics, or what have you) in counties that you hold directly. File credits. Think of "realm" in CK3 much like how "demesne" in CK2 was. 0. City vs Castle Keepers. Level 2 buildings cost 250 Gold. Tho there is a -25 Levy Penalty for no reason. 3/month Development Growth in their Capital. This is my first time posting a suggestion for any of your games. Cities for development. Each jurisdiction requires a Tax Collector. In addition to that CK3 is also a role-playing game unlike other grand strategy games such as Europa Universalis and Hearts of Iron. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. every castle you hold counts against your. Engage in courtly intrigue, dynastic struggles, and holy warfare in mediæval Europe, Africa, the Middle East, India, the steppes and Tibet. Beyond that, the current best is all temples afterwards. 5 income per month, while a basic city yields . 0. 8/month (super rare modifier for buildings, never worry about control in that county again) Piety: +0. The culture represents the customs and technologies that a character or county uses. Upon these spots, mountain temple-forts have been erected which watch over the landscape, awaiting the final coming of the greatest apocalypses to dwarf the Murtuy ka Varha. However the capital of the land I took is a temple!Culture. This mod is a utility mod which allows to convert any of your existing holdings to what ever holding type you desire: Castle, City, or Temple. Every temple built adds to moral authority (+1% for 20 years) and there's a 25 Piety bonus when you appoint a bishop equivalent (i. been playing ck3 a lot usually feudal counties and try to get an solid kingdom or if i feel like it empire. Temples have the same purpose but they can only be ruled by an arcibishop (in christian gameplay), from my point of view, in order to decrease the chances of getting a shitty. Theodosian Walls is the best building in the game. A temple gets you more piety. Castles and Temples all have the exact same ratio on Levies and Gold, with 0. 0 unless otherwise noted. If the county does not have a set of 1 Castle, 1 City and 1 Temple the missing holdings must be constructed first. Cities will give you a bonus to gold and most importantly development, temples less gold, but will give piety. 2. CK3 does it better. 1) Castle is a bad choice in long-term (each castle = 1 domain slot like a normal country but without cities/temples). (Harbors are also the only real way to get. Crusader Kings 3 Convert Holdings Mod Doing so, however, comes at the same cost it would take them to build a castle, meaning that you still need to pick the right moment when you can truly. This is, I think, a big mistake by the developers. Born to Breed: House of the Prophets - my ongoing but erratically updated CK3 AAR; The Sverker Diaries, part twenty-six, has been published. Since temples leased to your Realm Priest give such good returns (50% tax/100% levies at 50 opinion) it's already a good investment to fill up your barony slots with them and get him started with. That's not a sleight, though. I am a count in eastern france and recently took some land over from another count. Everything which gives development and money is worth investing in, regardless where it is. 9? : r/CrusaderKings. (955) Major Cell Coverage Issues. 11) of the game. Normally I go with any Dockyards I can build on my own castles along with whatever generates the most money (usually in the whole main Duchy, as long as you keep your succession clean you should be able to maintain all the holdings in a Duchy), then I start expanding the cities/chapels I own.